2024.01
The assignment was to make an animation in Unreal Engine 5, importing a scene from 3ds Max using Datasmith. It was optional to texture in 3ds Max and/or Unreal, I did most of it in Unreal, apart from some UVW Unwrapping in 3ds Max. The lighting, cameras, and animation had to be done in Unreal. I also imported some vegetation, trees, and a neighboring house in Unreal to give it a more realistic view and interesting shadows. 
I believe the pacing is a bit better than in my previous animation. The video quality isn't the best, but I opted for the fast render version, it is amazing what you can do on a somewhat slow computer in a very short time using Unreal Engine!
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Software: 3ds Max, Datasmith, Unreal Engine 5, After Effects, Miro​​​​​​​

Result

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